Mechanic
v1.0.2
Released 26 April 2024
Due to the number of files changed, we highly recommend a full reinstall of the script to ensure everything works smoothly!
Fixes
- Fix issue where preview (ghost) vehicle would duplicate - huge thanks to
- Fix xenonHeadlights price
NaNbug - Fix QBCore
SetJobDuty - Fix
vehShared can't index a nil valueerror - Fix qb-skillbar firing callback immediately
- Electric vehicles now actually have electric vehicle servicing parts
Sound
xSound has been completely removed as a dependency, and the script now uses the native sound engine. If you installed xsound for this script, you can remove it. Massive thanks to for his help and for pointing me in the right direction!
Locales
I found even more missing locales... sorry! Again, you will need to do a diff check if you have modified locales. There weren't too many added!
Config
No config changes!
Changed Files
- audiodirectory/jg_mechanic.awc
- audiodirectory/jg_mechanic.awc.xml
- audiodirectory/jg_mechanic/hydraulic_left.wav
- audiodirectory/jg_mechanic/repair_left.wav
- client/cl-carlift.lua
- client/cl-minigames.lua
- client/cl-mods.lua
- client/cl-tablet.lua
- data/audioexample_sounds.dat54.rel.xml
- data/carcols_gen9.meta
- data/carmodcols_gen9.meta
- data/jg_mechanic_sounds.dat54.rel
- framework/cl-functions.lua
- framework/sv-functions.lua
- fxmanifest.lua
- web (entire folder)
- locales (translations modified)
Last updated 30 July 2026