v3.0.6

Fixes

  • Fix bug where some players could see all impounded vehicles (ESX only)

  • Fix bug where some housing integrations would report a vector error

  • Fix impound timezone mismatch error

  • Increase timeout for DoesEntityExist from 1s->10s (client spawning only)

  • Fix bug where vehicles re-spawned with AdvancedParking could be taken out from garage

  • Add missing webhook calls (vehicle stored, player & garage transfers)

  • Fix bug where fake plate would be stored in props JSON, breaking server spawning

  • Fix bug where you could use an existing plate in /vplate

Changed Files

  • client/cl-garage.lua

  • client/cl-spawn.lua

  • config/config.example.lua

  • framework/main.lua

  • server/sv-garage.lua

  • server/sv-impound.lua

  • server/sv-vehicle.lua

  • fxmanifest.lua

  • web (entire folder)

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