JG Docs
Advanced Garages

Job & Gang Garages

Restrict garages to a job or gang and choose which grades can use them. Gang support requires QBCore/Qbox; use a job garage for gangs on ESX.

Setting up a garage

Create a location

Open Garages in /garageadmin, then create a location with Type set to Job or Gang.

Set access and locations

Use Manage jobs or Manage gangs to choose the roles and grades. Add the entrance and spawn points.

Choose vehicles and save

Choose a vehicle mode, then save the garage:

Vehicle modeUse it for
Owned vehiclesVehicles owned by the job or gang
Spawner vehiclesA configured list of vehicles to spawn

Owned vehicle garages

Vehicles purchased with society funds through JG Dealerships belong here. Admins can also assign an existing owned vehicle while sitting in it:

/setjobvehicle [job_name] [min_job_grade]
/setgangvehicle [gang_name] [min_gang_grade]

Use /removejobvehicle [player_id] or /removegangvehicle [player_id] to return it to a player.

Vehicle spawner garages

Choose Spawner vehicles, then Add vehicle in the list. Enter the model and configure its appearance and allowed grades.

Spawner vehicle editor showing model, plate, colours, livery, extras and job grades

Primary and secondary colours can each use Default, a named GTA colour, or a custom RGB colour. Click Add or Update, then save the main garage form.

Leave the plate empty for random plates. A fixed plate shares servicing and handling data between spawns and may prevent another vehicle with that plate from being retrieved. Don't reuse a plate already in your database.

The garage's Vehicle rules control infinite spawns and whether players can choose liveries/extras when taking a vehicle out. Spawner garages have no parking limit.

Last updated 18 September 2026

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