Job & Gang Garages
Restrict garages to a job or gang and choose which grades can use them. Gang support requires QBCore/Qbox; use a job garage for gangs on ESX.
Setting up a garage
Create a location
Open Garages in /garageadmin, then create a location with Type set to Job or Gang.
Set access and locations
Use Manage jobs or Manage gangs to choose the roles and grades. Add the entrance and spawn points.
Choose vehicles and save
Choose a vehicle mode, then save the garage:
| Vehicle mode | Use it for |
|---|---|
| Owned vehicles | Vehicles owned by the job or gang |
| Spawner vehicles | A configured list of vehicles to spawn |
Owned vehicle garages
Vehicles purchased with society funds through JG Dealerships belong here. Admins can also assign an existing owned vehicle while sitting in it:
/setjobvehicle [job_name] [min_job_grade]
/setgangvehicle [gang_name] [min_gang_grade]Use /removejobvehicle [player_id] or /removegangvehicle [player_id] to return it to a player.
Vehicle spawner garages
Choose Spawner vehicles, then Add vehicle in the list. Enter the model and configure its appearance and allowed grades.

Primary and secondary colours can each use Default, a named GTA colour, or a custom RGB colour. Click Add or Update, then save the main garage form.
Leave the plate empty for random plates. A fixed plate shares servicing and handling data between spawns and may prevent another vehicle with that plate from being retrieved. Don't reuse a plate already in your database.
The garage's Vehicle rules control infinite spawns and whether players can choose liveries/extras when taking a vehicle out. Spawner garages have no parking limit.
Last updated 18 September 2026