Trailers
Store and retrieve vehicles with their trailers
Park an owned vehicle with a trailer attached to save both. Taking it out restores the trailer and reattaches it.

Storage and ownership
- Trailers must be unowned or belong to the same player, job or gang as the towing vehicle.
- Everyone must exit before parking. Detach the trailer first to park the towing vehicle alone.
- Hitch, tow-truck and scripted attachments are supported, up to 12 attached vehicles. A vehicle resting on a trailer without an attachment isn't saved.
An owned trailer's separate row is hidden while stored with the towing vehicle.
Transfers and impound
Trailers follow the towing vehicle through transfers and impound. Transferring to another player changes ownership of owned trailers too; finance or transfer restrictions can block this.
Leave enough room behind spawn points. If the attachments can't be restored, the combination stays stored for another attempt.
Spawner garages
Returning a spawner vehicle removes its unowned trailers. Detach owned trailers first.
Updating your server
Use oxmysql v2.12.0 or newer. With Config.AutoRunSQL = true, the trailer table is created on start. For manual SQL, see Database update.
Last updated 18 September 2026