For the complete documentation index, see llms.txt. This page is also available as Markdown.

Installation

1. Installation

  1. Unzip the jg-vehiclestudio-bundle.

  2. Drag the script folder (jg-vehiclestudio) into a new folder called [jg] within your server's resources folder.

  3. Make sure you have the latest version of ox_lib installed.

  4. Optional: If you are planning to use a database for data storage, see Data Storage and make sure oxmysql is installed on your server.

  5. Inside your server.cfg, add a new line after your framework, dependencies, and other required resources have started:

ensure [jg]

2. Configuration

Inside the config folder you will find the main configuration files.

The main file is:

config/config.lua

Private upload credentials live in:

config/config.upload.lua

Do not put real upload API keys in public GitHub repositories, support tickets, or screenshots.

3. Pick Image Upload Storage

Before using Vehicle Studio on a live server, choose where generated images should be stored.

For live servers, we strongly recommend a remote upload provider:

Local storage is mainly for localhost testing:

⚠️ Local storage does not work out of the box on most live servers because the in-game browser blocks uploads to plain HTTP public IPs. Only use local storage on a live server if you have set up your own HTTPS reverse proxy.

Read the image upload guide before taking lots of photos:

4. Data Storage

Vehicle Studio can store its data in local files or in a database.

If you want to change where data is stored, follow the Data Storage Docs.

5. Quick Start

Our quick start guide makes it easy to get up and running with JG Vehicle Studio:

Quick Start

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